initial version

This commit is contained in:
Felix Klenner 2023-11-16 12:14:12 +01:00
commit 6a870f33c7
37 changed files with 2957 additions and 0 deletions

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## Unity ##
*.cs diff=csharp text
*.cginc text
*.shader text
*.mat merge=unityyamlmerge eol=lf
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# This .gitignore file should be placed at the root of your Unity project directory
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using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using UnityEngine.SceneManagement;
public class Controller : MonoBehaviour
{
// Start is called before the first frame update
void Start() {
var gameObjects = FindObjectsByType<GameObject>(FindObjectsInactive.Exclude, FindObjectsSortMode.None);
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if (go.GetComponent<SpriteRenderer>() != null) {
Debug.Log("Object: "+go.name);
go.AddComponent<RollerProperties>();
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}
}
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void Update()
{
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RollerProperties : MonoBehaviour {
public bool Direction { get; set; } = false;
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void Start()
{
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