improvements to multi-cables
This commit is contained in:
parent
cd25f31a77
commit
d6428dba3e
8 changed files with 940 additions and 97 deletions
|
@ -5,18 +5,18 @@ using static System.Math;
|
|||
|
||||
/** Cable Joints algorithm based on Paper by Matthias Müller, Nuttapong Chentanez, Stefan Jeschke and Miles Macklin*/
|
||||
public static class CableJointsAlgorithm {
|
||||
public static void TimeStep(List<GameObject> cableStartingPoints) {
|
||||
public static void TimeStep(List<RollerProperties> cableStartingPoints) {
|
||||
//handle each cable individually
|
||||
foreach (var cable in cableStartingPoints) {
|
||||
float totalDist = 0;
|
||||
|
||||
//calculate new attachment points for all joints
|
||||
for (var go = cable; go != null; go = go.GetComponent<RollerProperties>().linkTo) {
|
||||
if (go.GetComponent<RollerProperties>().linkTo != null) {
|
||||
var dist = go.GetComponent<DistanceJoint2D>();
|
||||
var rp = go.GetComponent<RollerProperties>();
|
||||
var (left, right) = rp.updateDistanceJoints();
|
||||
rp.actualDistance = dist.ActualDistanceInWorld();
|
||||
for (var rollerProperties = cable; rollerProperties != null; rollerProperties = rollerProperties.linkTo) {
|
||||
if (rollerProperties.linkTo != null) {
|
||||
var dist = rollerProperties.GetComponent<DistanceJoint2D>();
|
||||
|
||||
var (left, right) = rollerProperties.updateDistanceJoints();
|
||||
rollerProperties.actualDistance = dist.ActualDistanceInWorld();
|
||||
|
||||
if (left.HasValue) {
|
||||
dist.distance -= left.Value;
|
||||
|
|
|
@ -3,7 +3,7 @@ using TMPro;
|
|||
using UnityEngine;
|
||||
|
||||
public class Controller : MonoBehaviour {
|
||||
private List<GameObject> cableStartingPoints = new();
|
||||
private List<RollerProperties> cableStartingPoints = new();
|
||||
|
||||
//Initialize
|
||||
void Awake() {
|
||||
|
@ -52,11 +52,7 @@ public class Controller : MonoBehaviour {
|
|||
go.AddComponent<PolygonCollider2D>();
|
||||
|
||||
//build list of cable starting objects
|
||||
cableStartingPoints.Add(go);
|
||||
if (rp.linkTo != null) {
|
||||
cableStartingPoints.Remove(rp.linkTo);
|
||||
}
|
||||
|
||||
cableStartingPoints.Add(rp);
|
||||
Debug.Log("Initialized roller: " + go.name);
|
||||
}
|
||||
}
|
||||
|
@ -66,63 +62,86 @@ public class Controller : MonoBehaviour {
|
|||
|
||||
//prepare joints
|
||||
foreach (var go in gameObjects) {
|
||||
RollerProperties rp = go.GetComponent<RollerProperties>();
|
||||
if (rp != null) {
|
||||
if (rp.linkTo != null) {
|
||||
var dist = go.AddComponent<DistanceJoint2D>();
|
||||
dist.enableCollision = true;
|
||||
dist.connectedBody = rp.linkTo.GetComponent<Rigidbody2D>();
|
||||
dist.maxDistanceOnly = true;
|
||||
dist.autoConfigureDistance = false;
|
||||
rp.distanceJoint2D = dist;
|
||||
RollerProperties[] rpArr = go.GetComponents<RollerProperties>();
|
||||
foreach (var rp in rpArr) {
|
||||
if (rp != null) {
|
||||
if (rp.linkTo != null) {
|
||||
var dist = go.AddComponent<DistanceJoint2D>();
|
||||
dist.enableCollision = true;
|
||||
dist.connectedBody = rp.linkTo.GetComponent<Rigidbody2D>();
|
||||
dist.maxDistanceOnly = true;
|
||||
dist.autoConfigureDistance = false;
|
||||
rp.distanceJoint2D = dist;
|
||||
|
||||
//set fixed points only once
|
||||
if (rp.useFixedAttachmentPoint) {
|
||||
dist.anchor = rp.attachmentPoint;
|
||||
}
|
||||
if (rp.linkTo.GetComponent<RollerProperties>().useFixedAttachmentPoint) {
|
||||
dist.connectedAnchor = rp.linkTo.GetComponent<RollerProperties>().attachmentPoint;
|
||||
//remove linked to objects, so only starting points remain
|
||||
cableStartingPoints.Remove(rp.linkTo);
|
||||
|
||||
//set fixed points only once
|
||||
if (rp.useFixedAttachmentPoint) {
|
||||
dist.anchor = rp.attachmentPoint;
|
||||
}
|
||||
|
||||
if (rp.linkTo.useFixedAttachmentPoint) {
|
||||
dist.connectedAnchor = rp.linkTo.attachmentPoint;
|
||||
}
|
||||
|
||||
//update roller tangent attachments
|
||||
rp.updateDistanceJoints();
|
||||
|
||||
rp.actualDistance = dist.distance = dist.ActualDistanceInWorld();
|
||||
}
|
||||
|
||||
//update roller tangent attachments
|
||||
rp.updateDistanceJoints();
|
||||
if (rp.movement is RollerProperties.RotationType.Rotatable
|
||||
or RollerProperties.RotationType.Powered) {
|
||||
var wheel = go.AddComponent<HingeJoint2D>();
|
||||
wheel.anchor = Vector2.zero;
|
||||
if (rp.movement == RollerProperties.RotationType.Powered) {
|
||||
wheel.useMotor = true;
|
||||
wheel.motor = new JointMotor2D()
|
||||
{ maxMotorTorque = 10000, motorSpeed = rp.clockwise ? 10 : -10 };
|
||||
}
|
||||
}
|
||||
|
||||
rp.actualDistance = dist.distance = dist.ActualDistanceInWorld();
|
||||
//create names on objects
|
||||
GameObject text = new GameObject(go.name + "_text");
|
||||
text.transform.parent = canvas.transform;
|
||||
|
||||
var textMeshPro = text.AddComponent<TextMeshPro>();
|
||||
// textMeshPro.material.shader.GetComponent<Outline>().enabled = true;
|
||||
// textMeshPro.material.shader.GetComponent<Outline>().useGraphicAlpha = false;
|
||||
// textMeshPro.material.shader.GetComponent<Outline>().effectDistance = new Vector2(1, -1);
|
||||
textMeshPro.fontSize = .3f;
|
||||
textMeshPro.color = Color.black;
|
||||
textMeshPro.fontStyle = FontStyles.Bold;
|
||||
textMeshPro.outlineColor = Color.black;
|
||||
textMeshPro.outlineWidth = 0.2f;
|
||||
textMeshPro.horizontalAlignment = HorizontalAlignmentOptions.Center;
|
||||
textMeshPro.verticalAlignment = VerticalAlignmentOptions.Middle;
|
||||
textMeshPro.transform.localScale = new Vector3(100, 100, 1);
|
||||
textMeshPro.fontSize = .03f;
|
||||
textMeshPro.autoSizeTextContainer = true;
|
||||
textMeshPro.fontSizeMin = 0;
|
||||
rp.text = text;
|
||||
}
|
||||
|
||||
if (rp.movement is RollerProperties.RotationType.Rotatable or RollerProperties.RotationType.Powered) {
|
||||
var wheel = go.AddComponent<HingeJoint2D>();
|
||||
wheel.anchor = Vector2.zero;
|
||||
if (rp.movement == RollerProperties.RotationType.Powered) {
|
||||
wheel.useMotor = true;
|
||||
wheel.motor = new JointMotor2D() { maxMotorTorque = 10000, motorSpeed = rp.clockwise?10:-10 };
|
||||
}
|
||||
}
|
||||
|
||||
//create names on objects
|
||||
GameObject text = new GameObject(go.name + "_text");
|
||||
text.transform.parent = canvas.transform;
|
||||
|
||||
var textMeshPro = text.AddComponent<TextMeshPro>();
|
||||
// textMeshPro.material.shader.GetComponent<Outline>().enabled = true;
|
||||
// textMeshPro.material.shader.GetComponent<Outline>().useGraphicAlpha = false;
|
||||
// textMeshPro.material.shader.GetComponent<Outline>().effectDistance = new Vector2(1, -1);
|
||||
textMeshPro.fontSize = .3f;
|
||||
textMeshPro.color = Color.black;
|
||||
textMeshPro.fontStyle = FontStyles.Bold;
|
||||
textMeshPro.outlineColor = Color.black;
|
||||
textMeshPro.outlineWidth = 0.2f;
|
||||
textMeshPro.horizontalAlignment = HorizontalAlignmentOptions.Center;
|
||||
textMeshPro.verticalAlignment = VerticalAlignmentOptions.Middle;
|
||||
textMeshPro.transform.localScale = new Vector3(100, 100, 1);
|
||||
textMeshPro.fontSize = .03f;
|
||||
textMeshPro.autoSizeTextContainer = true;
|
||||
textMeshPro.fontSizeMin = 0;
|
||||
rp.text = text;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Debug.Log("Initialized "+cableStartingPoints.Count+" cables");
|
||||
var cableNum = 0;
|
||||
//find and report loops of cables
|
||||
foreach (var cable in cableStartingPoints) {
|
||||
List<RollerProperties> visitedSegments = new();
|
||||
for (var segment = cable; segment != null; segment = segment.linkTo) {
|
||||
if (visitedSegments.Contains(segment)) {
|
||||
cableStartingPoints = null;
|
||||
Debug.LogError("Fix cable loop in scene with object "+segment.gameObject.name);
|
||||
break;
|
||||
}
|
||||
visitedSegments.Add(segment);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private float waitedFrames = 0;
|
||||
// Update is called once per frame
|
||||
|
|
|
@ -1,12 +1,17 @@
|
|||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
[System.Serializable]
|
||||
public class RollerProperties : MonoBehaviour {
|
||||
//settings
|
||||
/// rotation direction, used to determine attachment sides for the cables
|
||||
[SerializeField] public bool clockwise = false;
|
||||
[SerializeField] public GameObject linkTo = null;
|
||||
[SerializeField] public RollerProperties linkTo = null;
|
||||
[SerializeField] public List<RollerProperties> listTest;
|
||||
[SerializeField] public RollerProperties[] arrayTest;
|
||||
[SerializeField] public RotationType movement = RotationType.Fixed;
|
||||
[FormerlySerializedAs("fixedAttachmentPoint")] [SerializeField] public bool useFixedAttachmentPoint = false;
|
||||
[SerializeField] public Vector2 attachmentPoint = new Vector2(0, 0);
|
||||
|
@ -15,24 +20,24 @@ public class RollerProperties : MonoBehaviour {
|
|||
//references
|
||||
protected internal GameObject text;
|
||||
protected internal DistanceJoint2D distanceJoint2D = null;
|
||||
protected internal GameObject linkToGameObject => linkTo.gameObject;
|
||||
|
||||
//simulation properties
|
||||
protected internal float actualDistance;
|
||||
|
||||
public (float?, float?) updateDistanceJoints() {
|
||||
Vector2? left = null, right = null;
|
||||
|
||||
if (linkTo != null) {
|
||||
if (useFixedAttachmentPoint && !linkTo.GetComponent<RollerProperties>().useFixedAttachmentPoint) {
|
||||
if (useFixedAttachmentPoint && !linkTo.useFixedAttachmentPoint) {
|
||||
//left = attachmentPoint;
|
||||
right = CableJointsAlgorithm.TangentPointCircle(gameObject, linkTo);
|
||||
right = CableJointsAlgorithm.TangentPointCircle(gameObject, linkToGameObject);
|
||||
}
|
||||
else if (!useFixedAttachmentPoint && linkTo.GetComponent<RollerProperties>().useFixedAttachmentPoint) {
|
||||
left = CableJointsAlgorithm.TangentPointCircle(linkTo,gameObject);
|
||||
else if (!useFixedAttachmentPoint && linkTo.useFixedAttachmentPoint) {
|
||||
left = CableJointsAlgorithm.TangentPointCircle(linkToGameObject,gameObject);
|
||||
//right = linkTo.GetComponent<RollerProperties>().attachmentPoint;
|
||||
}
|
||||
else if (!useFixedAttachmentPoint && !linkTo.GetComponent<RollerProperties>().useFixedAttachmentPoint) {
|
||||
(left, right) = CableJointsAlgorithm.TangentCircleCircle(gameObject, linkTo);
|
||||
else if (!useFixedAttachmentPoint && !linkTo.useFixedAttachmentPoint) {
|
||||
(left, right) = CableJointsAlgorithm.TangentCircleCircle(gameObject, linkToGameObject);
|
||||
}
|
||||
/*
|
||||
else {
|
||||
|
@ -53,7 +58,7 @@ public class RollerProperties : MonoBehaviour {
|
|||
distanceJoint2D.anchor = left.Value;
|
||||
}
|
||||
if (right.HasValue) {
|
||||
rightSurfaceDist = CableJointsAlgorithm.CirclePointDistance(linkTo.transform.TransformPoint(distanceJoint2D.connectedAnchor) , linkTo.transform.TransformPoint(right.Value), linkTo);
|
||||
rightSurfaceDist = CableJointsAlgorithm.CirclePointDistance(linkToGameObject.transform.TransformPoint(distanceJoint2D.connectedAnchor) , linkToGameObject.transform.TransformPoint(right.Value), linkToGameObject);
|
||||
|
||||
// rightSurfaceDist = (linkTo.transform.TransformPoint(distanceJoint2D.connectedAnchor) - linkTo.transform.TransformPoint(right.Value)).magnitude;
|
||||
|
||||
|
|
|
@ -186,9 +186,10 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 0
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1983224135}
|
||||
linkTo: {fileID: 1983224138}
|
||||
listTest: []
|
||||
arrayTest: []
|
||||
movement: 1
|
||||
useFixedAttachmentPoint: 0
|
||||
attachmentPoint: {x: 0, y: 0}
|
||||
|
@ -540,9 +541,10 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 0
|
||||
clockwise: 1
|
||||
linkTo: {fileID: 0}
|
||||
listTest: []
|
||||
arrayTest: []
|
||||
movement: 3
|
||||
useFixedAttachmentPoint: 1
|
||||
attachmentPoint: {x: 0, y: 0.5}
|
||||
|
@ -628,9 +630,10 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 0
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1306628726}
|
||||
linkTo: {fileID: 1306628728}
|
||||
listTest: []
|
||||
arrayTest: []
|
||||
movement: 1
|
||||
useFixedAttachmentPoint: 0
|
||||
attachmentPoint: {x: 0, y: 0}
|
||||
|
@ -746,9 +749,10 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 1
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1073098765}
|
||||
linkTo: {fileID: 1073098766}
|
||||
listTest: []
|
||||
arrayTest: []
|
||||
movement: 3
|
||||
useFixedAttachmentPoint: 1
|
||||
attachmentPoint: {x: 0, y: 0.5}
|
||||
|
@ -901,9 +905,10 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 0
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1588024395}
|
||||
linkTo: {fileID: 1588024396}
|
||||
listTest: []
|
||||
arrayTest: []
|
||||
movement: 3
|
||||
useFixedAttachmentPoint: 0
|
||||
attachmentPoint: {x: 0, y: 0}
|
||||
|
|
|
@ -438,7 +438,6 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 0
|
||||
clockwise: 1
|
||||
linkTo: {fileID: 0}
|
||||
movement: 3
|
||||
|
@ -541,9 +540,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 0
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1786298617}
|
||||
linkTo: {fileID: 1786298619}
|
||||
movement: 1
|
||||
useFixedAttachmentPoint: 0
|
||||
attachmentPoint: {x: 0, y: 0}
|
||||
|
@ -629,9 +627,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 0
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1306628726}
|
||||
linkTo: {fileID: 1306628728}
|
||||
movement: 1
|
||||
useFixedAttachmentPoint: 0
|
||||
attachmentPoint: {x: 0, y: 0}
|
||||
|
@ -747,7 +744,6 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 0
|
||||
clockwise: 1
|
||||
linkTo: {fileID: 0}
|
||||
movement: 3
|
||||
|
@ -850,9 +846,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 1
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1492136707}
|
||||
linkTo: {fileID: 1492136709}
|
||||
movement: 3
|
||||
useFixedAttachmentPoint: 1
|
||||
attachmentPoint: {x: 0, y: 0.5}
|
||||
|
@ -953,9 +948,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 1
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1588024395}
|
||||
linkTo: {fileID: 1588024396}
|
||||
movement: 3
|
||||
useFixedAttachmentPoint: 1
|
||||
attachmentPoint: {x: 0, y: 0.5}
|
||||
|
|
|
@ -435,7 +435,6 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 0
|
||||
clockwise: 1
|
||||
linkTo: {fileID: 0}
|
||||
movement: 3
|
||||
|
@ -523,9 +522,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 0
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1306628726}
|
||||
linkTo: {fileID: 1306628728}
|
||||
movement: 1
|
||||
useFixedAttachmentPoint: 0
|
||||
attachmentPoint: {x: 0, y: 0}
|
||||
|
@ -641,9 +639,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
start: 1
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1588024395}
|
||||
linkTo: {fileID: 1588024396}
|
||||
movement: 3
|
||||
useFixedAttachmentPoint: 1
|
||||
attachmentPoint: {x: 0, y: 0.5}
|
||||
|
|
816
Assets/Scenes/Winch.unity
Normal file
816
Assets/Scenes/Winch.unity
Normal file
|
@ -0,0 +1,816 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 3
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 12
|
||||
m_GIWorkflowMode: 1
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 0
|
||||
m_EnableRealtimeLightmaps: 0
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 12
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_ExtractAmbientOcclusion: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 512
|
||||
m_PVRBounces: 2
|
||||
m_PVREnvironmentSampleCount: 256
|
||||
m_PVREnvironmentReferencePointCount: 2048
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRDenoiserTypeDirect: 1
|
||||
m_PVRDenoiserTypeIndirect: 1
|
||||
m_PVRDenoiserTypeAO: 1
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVREnvironmentMIS: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ExportTrainingData: 0
|
||||
m_TrainingDataDestination: TrainingData
|
||||
m_LightProbeSampleCountMultiplier: 4
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_LightingSettings: {fileID: 0}
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 3
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
buildHeightMesh: 0
|
||||
maxJobWorkers: 0
|
||||
preserveTilesOutsideBounds: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &870637784
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 870637785}
|
||||
m_Layer: 0
|
||||
m_Name: Objects
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &870637785
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 870637784}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.2534463, y: -0.7609657, z: -0.06719851}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1947610090}
|
||||
- {fileID: 1073098768}
|
||||
- {fileID: 1983224137}
|
||||
- {fileID: 1306628727}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1073098765
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1073098768}
|
||||
- component: {fileID: 1073098767}
|
||||
- component: {fileID: 1073098766}
|
||||
m_Layer: 0
|
||||
m_Name: left
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &1073098766
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1073098765}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1983224138}
|
||||
listTest: []
|
||||
arrayTest: []
|
||||
movement: 1
|
||||
useFixedAttachmentPoint: 0
|
||||
attachmentPoint: {x: 0, y: 0}
|
||||
--- !u!212 &1073098767
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1073098765}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &1073098768
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1073098765}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 1.24, y: 9.71, z: 0.06719851}
|
||||
m_LocalScale: {x: 3, y: 3, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 870637785}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1142910635
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1142910638}
|
||||
- component: {fileID: 1142910637}
|
||||
- component: {fileID: 1142910636}
|
||||
m_Layer: 0
|
||||
m_Name: Floor
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!61 &1142910636
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1142910635}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_ForceSendLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ForceReceiveLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ContactCaptureLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_CallbackLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_CompositeOperation: 0
|
||||
m_CompositeOrder: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
oldSize: {x: 1, y: 1}
|
||||
newSize: {x: 1, y: 1}
|
||||
adaptiveTilingThreshold: 0.5
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!212 &1142910637
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1142910635}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &1142910638
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1142910635}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.05, y: -8.67, z: 0}
|
||||
m_LocalScale: {x: 30.073181, y: 1.5527159, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1200065142
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1200065145}
|
||||
- component: {fileID: 1200065144}
|
||||
- component: {fileID: 1200065143}
|
||||
- component: {fileID: 1200065146}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &1200065143
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1200065142}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &1200065144
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1200065142}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.34117648, g: 0.34117648, b: 0.34117648, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_FocusDistance: 10
|
||||
m_FocalLength: 50
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 1
|
||||
orthographic size: 8
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &1200065145
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1200065142}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1200065146
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1200065142}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d406720d26e7d1e4ba8afd140d67de7e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &1306628726
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1306628727}
|
||||
- component: {fileID: 1306628729}
|
||||
- component: {fileID: 1306628728}
|
||||
m_Layer: 0
|
||||
m_Name: Weight
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1306628727
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1306628726}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 3.04, y: -3.17, z: 0.06719851}
|
||||
m_LocalScale: {x: 4, y: 3, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 870637785}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1306628728
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1306628726}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
clockwise: 1
|
||||
linkTo: {fileID: 1306628728}
|
||||
listTest: []
|
||||
arrayTest: []
|
||||
movement: 3
|
||||
useFixedAttachmentPoint: 1
|
||||
attachmentPoint: {x: 0, y: 0.5}
|
||||
--- !u!212 &1306628729
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1306628726}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &1947610089
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1947610090}
|
||||
- component: {fileID: 1947610092}
|
||||
- component: {fileID: 1947610091}
|
||||
m_Layer: 0
|
||||
m_Name: Weight (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1947610090
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1947610089}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -10.71, y: -3.08, z: 0.06719851}
|
||||
m_LocalScale: {x: 3, y: 3, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 870637785}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1947610091
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1947610089}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1073098766}
|
||||
listTest: []
|
||||
arrayTest: []
|
||||
movement: 3
|
||||
useFixedAttachmentPoint: 1
|
||||
attachmentPoint: {x: 0, y: 0.5}
|
||||
--- !u!212 &1947610092
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1947610089}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &1983224135
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1983224137}
|
||||
- component: {fileID: 1983224136}
|
||||
- component: {fileID: 1983224138}
|
||||
m_Layer: 0
|
||||
m_Name: middle
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!212 &1983224136
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1983224135}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: -2413806693520163455, guid: ebe73ca9363db456bacf42c025bb4847, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &1983224137
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1983224135}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 1.49, y: 4.28, z: 0.06719851}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 870637785}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1983224138
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1983224135}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 371c00a70d1ac344fae68d1834928173, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
clockwise: 0
|
||||
linkTo: {fileID: 1947610091}
|
||||
listTest: []
|
||||
arrayTest: []
|
||||
movement: 3
|
||||
useFixedAttachmentPoint: 0
|
||||
attachmentPoint: {x: 0, y: 0}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 1200065145}
|
||||
- {fileID: 1142910638}
|
||||
- {fileID: 870637785}
|
7
Assets/Scenes/Winch.unity.meta
Normal file
7
Assets/Scenes/Winch.unity.meta
Normal file
|
@ -0,0 +1,7 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9f78bb615f815133bbfaa144ed590140
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in a new issue