Seminar_Cable_Joints_Unity/Assets/RollerProperties.cs

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2023-11-16 12:14:12 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RollerProperties : MonoBehaviour {
public bool Direction { get; set; } = false;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}